As a GM I think it'd be harder to keep in character and out of character chatter from conflating each other. Something like the red and green lights backstage might help to keep everyone in character.
Integration of voice, markers for time in game or out of game, text chat (for out of character notes), character sheets, the ability to modify character sheets, flexible dice, card and 'fate point' economy, upload maps and images with the ability ...
What did you have in mind? My wife, son, and I are playing Buring Wheel with a local group every other week or so. My wife, son, and daughter are also playing World of Warcraft pretty regular.
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Yep, we're the guys in Auburn. There are some guys in Huntsville and Athens, AL who we're thinking of meeting halfway...and guess which city is halfway...bingo!
It's an open invitation. We game and have dinner every Friday evening.
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Profile Information
What games do you play?
I have recently played: In a Wicked Age, Spirit of the Century, Dreden File RPG, Don't Rest Your Head, Zorcerer of Zo, Truth and Justice, Mortal Coil, Amber Diceless RPG, Everway, Risus, Wushu
I'm interested in learning about: The Shadow of Yesterday, Al Shabiri Roach, Fairy's Tale, Og, The Secret Lives of Gingerbread Men, Steal Away Jordan, Dead of Night, Donjon, Dogs in the Vineyard, Inspectres, OctaNe (and others)
What Virtual Tabletop(s) do you use?
Other
I want to:
Play, GM
About Me:
Haven't yet learned how to 'do' vitual tabletop gaming. Advise on how to set this up and which one I should use would help.