I am planning to try and get a group of players together to try playing PTA or some other indie games on Second Life - second life is a fully customisable 3d chat/MMORPG/Modelling/Social Networking system and provides some of the requirements for virtual gaming which may well work well.
http://www.secondlife.com
Chat interface - Public Text and Private Text available, Emotes, animations. Also allows posing as 3rd parties via scripting.
Voice - Public and private voice conferencing. Very good at handling reasonable sized groups.
Mapping - Full 3d customisable Avatar and Environment. Map making In SL can be a slow process, but there is also tons of pre-created content available. Whats doable here is really inspiring you take the time or find the right places to play.
DIce - Many possibilities here, but I have a virtual dicing script thats nice and simple to use. Maybe even cards if the right scripting is done...
What Second Life DOESNT do very well..
Character sheets - Well not really...the best we have is note cards which can be shared between players but not a central shared store...tho possibly this could be scripted too.
NPC entities - Again movable NPCs could be done via either a GM character changing AVs or by putting out static or animated objects - so its not such a major drawback.
Privacy - Unless you buy a private sim for doing this on, finding a quiet place and hoping noone turns up to disrupt it is the best you can hope for.
--
So what do people think of this as an idea for running a virtual game? Any SL players out there?
And any players interested in trying gaming on this platform?